Faculty Learning Community

Classroom Technology in Support of Active Learning

The 2018 FLC, co-led by Jeana Rogers (CAT) and Cathy Hartman (COE), is growing and transitioning to a new format. With growing campus interest in active learning, the FLC will be reformatted as a Learning and Teaching Team (LTT) sponsored by the COE. The LTT format will allow the reach of the group to expand beyond the current members and explore active learning with more faculty, staff, and students in the Butler community.

Gabriela Muniz and Kendra Damer exploring discussions with the Catch BoxResearch indicates that students learn best when they are actively involved—engaged in thinking, sharing, giving and receiving feedback, and reflecting on what they are doing and learning. This LTT will explore how Butlers classroom technology can be leveraged to facilitate active learning, build on connections between faculty and support staff, current students, K12 school communities and aspirant universities to expand the effective use of classroom technology. Participants will both explore new teaching approaches for their own classes and make recommendations to the campus for classroom technologies that would best support active learning approaches.

On February 1, the LTT kicked off the semester with a Technology Tinker Day featuring the following technologies:

  • QR Codes to bring student work alive
  • Zoom for large classroom discussion groups
  • Conductive paint to simulate electronic connections
  • Self-service exploration of educational apps (using provided iPads)
  • Discussion using the Catch Box

Jeana Rogers demonstrating stop motionFaculty were greeted outside the South Campus Education Resource Library with a Catch Box station. CAT Academic Technology Specialist Heather Hazelwood demonstrated the Catch Box by asking a discussion question and tossing the soft box with a built-in microphone to a faculty member. Laughter ensued along with discussion, and faculty learned the basic setup for the Catch Box and speaker system.

conductive paint kitFaculty received hands-on guidance with a number of iOS apps, including a stop motion app called Onion Cam 2. Jeana Rogers explained the concept of stop motion and collaboratively created short stop-motion videos with various faculty. Explore the list of apps and related resources (PDF).

Faculty explored using conductive paint and a touch panel to create interactive art as a reflection exercise. After receiving instructions and a reflection prompt (Word), they painted a symbol or metaphor and then recorded their reflection, tying their recording to the painting.

Butler faculty painting using conductive paintCAT’s Kristen Allen explained that the touch panel was preloaded with the code, and she helped the faculty create their recordings and save them to the micro SD card. Finally, they connected their paintings with a wire to a touch panel, and when anyone touched the paint, the recording would play.