ART360, Space: Sculpture + 3D
Design: The focus of this course is the creation of 3
works utilizing traditional and nontraditional materials.
Discussions, lectures and critiques will explore and emphasize
concept, materials, space, form, site, presentation, craft, and
This course explores the fundamentals of sculpture and 3D
design, beginning with found objects and recyclable materials.
Students also learn mold-making using both traditional means,
including plaster, and digital,
particularly the use of 3D scanning. Students utilize Blender to
create 3D prints.
- 3D Design
Students build skills that allow them to make three
dimensional artwork and designs.
- Plaster of Paris
- Found objects and recyclable materials
- 3D Printing
Students work with found and recyclable materials, including
paper and cardboard, to learn the basics of sculpture and 3D
design. Mold-making techniques allow students to replicate and
manipulate objects, transforming them into plaster and concrete.
Meanwhile 3D scanning and printing affords the opportunity to apply
these same concepts digitally.
- Makerbot 3D Printer
- Makerbot Digitizer (3D Scanner)
Sketchup and Blender are used to create and manipulate 3D meshes
that can be printed on the 3D Printer. The 3D scanner can
'digitize' small objects, create a digital mesh by scanning objects
on a turntable.
Key Student Objectives
By the end of this course students will:
- Demonstrate an understanding of the basic principles of art +
design, including visual vocabulary, and technical sensibility
towards composition and materials.
- Demonstrate an understanding of connectivity of a variety of
art + design methods, materials, techniques and technologies.
- Demonstrate an understanding of the intellectual underpinning
of art + design in terms of history, process and theory.
- Interpret, compare and critique their own and other's work in
terms of materials, processes and concepts (demonstrating critical
abilities with respect to innovation, craft and
Gallery of Student Work created in Art360